Europe in Winter by Dave Hutchinson

Reviewed by Paul Graham Raven. This review first appeared in The BSFA Review.

We all know the riff – y’know, science fiction is “about” the time in which it is written, rather than the time in which it is ostensibly set? Like most truisms, it’s not really true – or rather it’s not true of most science fiction, but it’s nonetheless true of enough science fiction that the truism persists. It’s only when one encounters a fiction that really does nail its Zeitgeist to the page that one realises how rare such stories are. Dave Hutchinson’s Fractured Europe sequence, of which Europe in Winter is the third instalment, is just such a fiction.

Perhaps that seems tautologous: other readers and reviewers much faster to the mark than myself have noted the manner in which Brexit has made Hutchinson look a little like a prophet. But Brexit is merely a symptom of Fractured Europe’s true theme, which we might instead name as neoliberalism, so long as we’re willing to put up with the eye-rolling… but that’s still too narrow. We could say it’s about the collapse of the Westphalian consensus (which would at least allow us to coin the term “Westphaliure”), or the backwash of empire; less grandly, it’s about the exploitation of zero-hours workers under globalisation, or the grimy underside of the global construction industry. But really, it’s about all of these things, and more besides.

Europe in Winter (The Fractured Europe Sequence Book 3) by [Dave Hutchinson]

That said, Fractured Europe is not without literary precedent. The old po-mo saw about the map not being the territory definitely applies, letting us draw a line from Hutchinson back to Borges. Such a line might claim to sketch out a slim tradition of European magical realism more concerned with a Borgesian urban than with the ruptured rural dreamtimes of Garcia Marquez et al; Jan Morris’s Hav could be a point on that plot, as could Mieville’s The City & The City. I’d also make the case for Jeff Noon’s early books, in particular Pollen, which concretised the old map/territory riff so successfully that it became pure plot. Pollen is also, at least in part, about the relationship between society and its infrastructures, between people and systems – and that’s part of the game being played in Fractured Europe.

I’m just going to come on out and call that game psychogeography – not because it obeys Situationist methodology (such as it ever was), but because the Situationists were responding to the plasticity and fungibility of place, to the churning subjectivities of geography. In response to capital’s rewriting of the city in its own image, they attempted to disrupt that narrative through the creation of counter-stories: narratives assembled from play and randomness; directionless drifts from bar to bar, granted a rationale only in hindsight; theories that contradicted or abnegated themselves (and their creators).

Hutchinson’s Courers live rather like leaderless Situationists avant la lettre, drifting across the patchwork palimpsest of Europe, haunting its liminal spaces and infrastructural interstices, grudgingly resigned to a peripatetic existence playing out on a landscape where money has dissolved all certainties other than itself, where every map is a fiction and every story is a map. But Debord’s motley crew drifted through Paris in the hope of combatting, or perhaps outrunning, the looming hegemony; by the end of Europe in Winter, Rudy and friends are long past such naivete. They drift because drifting is the doom of the marginal, and they understand that understanding is not on the menu – though scraps do fall from taller tables, if you’re fast.

This may explain complaints about the “difficulty” of Fractured Europe, and its parsimony with regard to explanations and denouements: the reader’s experience reflects that of the characters, which is to say that individual agency is constrained, most knowledge is suspect, and the rules have a tendency to changing suddenly on the whim of distant, inscrutable powers. Fractured Europe is not so much difficult as it is perhaps too mimetic for the escapist reader’s taste: the challenge lies not in parsing its world, but in being forced to recognise it as a strip-lit fun-house reflection of the world in which you already live.

How ironic that only science fiction, the genre that helped invent The Future, is capable of documenting The Future’s foreclosure.

Copyright Paul Graham Raven. All rights reserved.

Firefly: The Ghost Machine by James Lovegrove

Reviewed by Nick Hubble. This review first appeared in The BSFA Review.

It is now coming up for fourteen years since the one and only series of Joss Whedon’s Firefly first aired but we still want more. If anything the basic premise of a likeable bunch of losers – literally so in the case of Mal and Zoe, veterans of the defeated ‘Browncoat’ side in the recent Unification War – scraping an often less-than-legal living at the edge of the star system speaks more to the present than the early pre-crash years of the century. Forget the brief flurry of hot takes a few years ago that the crew were really the bad guys, camaraderie in resistance is increasingly the only option for many, rather than simply a choice over the corporate progressivism of the Blair and Clinton years made in the name of ‘freedom’.

Firefly - The Ghost Machine by James Lovegrove

The Ghost Machine is the third in Titan’s series of Firefly tie-in novels, all of which have so far been written by Lovegrove (and he has another one due to come out next year). An ‘Author’s Note’ informs us that the action is set between the Firefly TV series and the movie Serenity. In an interview with sci_fidelity.co.uk, Lovegrove points out that ‘essentially what I’m doing is fan fiction but by a professional writer’. His love for the characters certainly comes across and the obvious fun he had writing them makes this an entertaining read. I hadn’t seen any of these before and so I wasn’t sure what to expect but I was immediately convinced by the opening scene, in which an exchange of dodgy merchandise in the remote outback of an obscure planet rapidly goes pear-shaped. The voices and characterisation are spot on and I sat back to enjoy the ride but, as with the high points of the series, I also found that the story ended up making me think about some of those fundamental questions, which genre fiction can be better at highlighting than more self-consciously literary work. As Lovegrove says in the interview, if we think of these novels as a mini season two then ‘The Ghost Machine is the season’s “high concept” episode’.

The dodgy merchandise in question turns out to be a bit of black tech developed by the Blue Sun Corporation in an illegal lab for the purposes of social control. Within hours of taking off from the planet where the novel begins, all of the crew except River are hopelessly ensnared in wish-fulfilment fantasies oblivious to the fact that their ship is heading full speed for a direct collision with the nearest moon. As the story progresses, these fantasies break down into overt horror but perhaps the most horrible thing about it all is just how conventional and capitalist the fantasies are in the first place. Mal imagines himself in domestic bliss, married to Inara with two kids; Wash dreams of being the wealthy head of an interplanetary freight corporation, the subject of puff pieces in society magazines; Simon wishes himself back as the privileged son of his wealthy family. Success breeds fear of betrayal as shown by the disintegration in Wash’s fantasy of his marriage with Zoe; while Zoe’s own fantasy of the Browncoats having won the war is to the detriment of her friendship with Mal. Tellingly, Zoe suspects Mal would have been happier if the war had been lost: ‘He defined himself by what he resisted, and therefore without anything to oppose he was nothing’. However, the novel is not critiquing the series for endorsing a loser mentality. Rather, it is reaffirming that oppositional mentality against the truly obscene consequences of adopting a winning mentality in what we might think of as ‘capitalist realism’. In particular, the sequence featuring Simon reveals the sheer violence underpinning patriarchal systems. Fortunately, resistance turns out to be too ingrained in some of the crew members for them to succumb completely. In its own way therefore, Firefly: The Ghost Machine has a very strong moral message: it has certainly put me on my guard against idly indulging in wish-fulfilment daydreams of conventional success.

Copyright Nick Hubble. All rights reserved.

Mexican Gothic by Silvia Moreno-Garcia

Reviewed by Paul Graham Raven. This review first appeared in The BSFA Review.

Let me lay my lotería cards on the table: I read little horror, if any. I picked out Silvia Moreno-Garcia’s latest novel because I bought and published some of her earliest stories, back when Futurismic was still a going concern, and I was curious to see what she was capable of with a decade more experience under her belt; suffice to say it’s very clear to see why she’s lasted the course. The novel’s title makes it plain, even to a dilettante interloper, that there’s a direct connection to the earliest manifestations of the horror tradition—but I can’t tell you to what extent Mexican Gothic might be in dialogue with its generic predecessors, because I don’t have the necessary knowledge. As such, I will limit myself to a discussion of the book’s technique, affect and plot.

Let’s start with the latter: Noemí Taboada is a socialite in 1950s Mexico City, and her life of glamorous parties (and carefully distant dalliances with handsome but stupid young men) is interrupted by her father’s receipt of a letter from her cousin; Catalina recently married (unexpectedly, and against the family’s wishes and better judgement) and shipped out to El Triunfo, a faded former silvertown in the eastern state of Hidalgo, and has hardly been heard from since. The letter, full of high-gothic histrionics—cruelty, decay, poison, whispering voices in the night, the full works—suggests to Noemí’s father, already predisposed to disapproval of Catalina’s unsuitable husband Virgil Doyle, that she needs rescuing from her situation, or psychiatric attention, or some combination of the two: Catalina had a traumatic youth before coming to live with Noemí’s side of the family, after all, and has always been a bit flighty, her nose buried in literary Victoriana, a romantic in both the capitalised and lower-case senses of the term. Despite the horrors to come later in the novel, Noemí’s being dispatched on this mission by her stern yet doting father is perhaps the hardest event to swallow in terms of plausibility—but it’s done quickly, and no more than ten pages have passed before Noemí is en route to El Triunfo by train, with instructions to scope out the situation, and (if required) to persuade Virgil that he must either let Catalina see a shrink, or let her go entirely.

The Doyle family pile is the plainly-named High House, some way outside of El Triunfo proper, halfway up the mountain containing the mine that made the town’s (and the Doyles’s) much-diminished fortunes. High House and its cast of residents are as gothic as the title suggests they should be: this lot are, for the most part, monstrous and unpleasant from the get-go. Noemí, who starts confidently—as is her way—with the assumption that she’ll soon have her cousin out of there and onto a train back to the capital, discovers that things are (of course!) rather more complicated than the simple abusive-gold-digger-husband set-up that she and her father had assumed (though that is very much a part of the problem) and is soon entrapped in High House herself.

Now, I’ve never been much of one for deferring to the Spoiler Police, but I will in this case refrain from going deep into the spooky mechanics of the plot, which leavens its classic gothic hauntings and horrors with some scientific speculation and an (un)healthy dose of social psychology. I will say that it’s not a very violent or gory book, which I appreciated, and is perhaps all the more horrific (rather than thrilling or chilling) for that… and I will also note that the horror elements are used to explore, with no small degree of subtlety, the more mundane horrors of racism, colonialism and patriarchy. Mexican Gothic treats these themes with a sort of unflinching care, tracing the toxins without collapsing the veins of the plot. High House may be mostly lit by candles and oil lamps, but there’s a fair amount of gaslight in play, if you catch my drift; the entitled and not-always-passive aggressions of toxic masculinity, and the ways in which it warps and damages its protagonists as well as its victims, is poignantly portrayed, to the point that what might have been a far-too-fairytale ending instead feels both earned and redemptive.

It is telling, perhaps, that Moreno-Garcia chose the era of the post-war “economic miracle” as the temporal setting for the story—a period in which Mexico, like much of the rest of the world, was generally on the up in terms of social progress, particularly for women and those with indigenous (rather than Spanish) roots. Noemí fits both of those categories, and her privilege is contextualised with an appreciation of how much has changed, and how much is still to be done. As such, her distaste both for the obsolete patriarchal mores of the Doyles, and their interest in eugenic “science”, is informed by intellect and experience alike. (The redoubtable Clute would perhaps add something here about the ways in which the Doyles are Bound to the earth and their adopted home, both literally and figuratively, but I’ll leave that sort of theory to the experts.)

In terms of technique, while the gothic informs the imagery, atmosphere and plot, Moreno-Garcia mostly leaves the overwrought prose stylings out of it, writing instead from Noemí’s whipsmart sceptical POV as she figures out the form of the trap she’s wandered into. Furthermore, the way in which Moreno-Garcia displaces the classic gothic tropes to Central America, so as to expand and illuminate both the source genre and its idiosyncratic setting, is handled with deft and understated craft. Is it good horror? I’m really not the man to ask—but it’s a bloody good novel, that’s for sure.

Copyright Paul Graham Raven. All rights reserved.

The Evidence by Christopher Priest

Reviewed by Nick Hubble. This review first appeared in The BSFA Review.

Christopher Priest’s sixteenth novel, his fifth in the last decade, returns to the uneasy setting of the Dream Archipelago, most recently traversed in 2016’s The Gradual. On the one hand, The Evidence is classic Priest with the full panoply of twins, stage magicians and the endless war between Glaund and Faiandland trundling on in the background. But, on the other, it’s a crime novel with several variants on the locked-room mystery and a particularly violent murder scene. Has Priest sold out to the demands of commercial genre writing or is he sarcastically deconstructing the format?

The Evidence

The novel begins with crime writer, Todd Fremde, on a train on Dearth Island heading to Dearth City, where he will be staying in the Dearth Plaza Hotel, in order to give a keynote lecture, to a conference organised by the University of Dearth Literary and Historical Society, on ‘The Role of the Modern Crime Novel in a Crime-Free Society’. Fremde has accepted the invitation against his better judgment, swayed by the promise of top cuisine, a suite at the hotel, and being driven around in a university car. Therefore, he makes it clear he only has time to give the lecture and then leave the next day. While it would no doubt be a mistake to conflate Fremde with Priest himself, the following fear seems heartfelt: ‘The prospect of prolonged and detailed academic discourse from theoreticians who knew little of the art and craft of writing filled me with dread’. Ouch! Suitably chastened, I shall try and rein in my well-known proclivities to quote large chunks of Derrida, Lacan or Agamben for the duration of this review.

Needless to say, the amenities on Dearth fail to match up to their billing but the real trouble arises from Fremde’s inability to adhere to the ‘Seignioral mutability regulations’ with the consequences that his watch stops, the electrical equipment in his room (not suite) takes on a life of his own, letters disappear from his emails and texts, and he incurs hefty fines for ‘electrical mutability abuse’ and a ‘Seignioral surcharge’ for ‘unauthorized horizontal prejudice’. Fortunately, he is able to offset some of the cost of these by cashing in the return half of his rail ticket and accepting the offer of a lift back across the island from a woman, Frejah Harsent, who attended his talk. But even this has its consequences as Harsent, who drives a gullwing roadster with a barely-concealed automatic weapon in the boot, turns out to be a semi-retired detective in the ‘Transgression Investigation Department, Dearth Seignioral Police’. Not only does she insist on telling him extensive details of a cold case that she was involved in because it will give him material for his writing but it also transpires that she is incredibly prejudiced against serfs leading to his blunt admission that he is a ‘citizen serf’, which provokes the following exchange:

‘I’m embarrassed – I assumed you were a professional, a vassal.’

‘That’s just your assumption,’ I said. ‘Don’t feel sorry for me. I’m a writer. All writers are serfs.’

Subsequently, Fremde gets back to his home island of Salay Raba and over the following days all seems back to normal apart from the fact that there is no sign of his expenses and fee from the University of Dearth. But then, once more against his better judgement, he finds himself slowly dragged into the ongoing fallout of the cold case that Harsent insisted on describing to him and the attendant complications of twins, magicians and illusory perfect crimes. None of which is helped by the financial collapse and run on the banks, which threatens to destabilise the economy of the entire Archipelago that Fremde may have inadvertently triggered through his mutability transgressions. All of this is great fun, narrated with deadpan irony to characteristic understated comic effect; but with a marked political charge. 

The feudal class system of the Dream Archipelago has never been laid out so starkly as in the drop-down list of ‘social level’ options that Fremde accesses at one point in the proceedings: ‘Serf, Citizen Serf, Villein, Squire, Vassal, Corvée Provider, Cartage Provider, Demesne Landed, Knight, Manorial Landed, Baron, Seignior.’ Although, amusingly, magicians are categorised as a separate category of ‘Mountebank’. In The Evidence, this outdated class system is linked with finance as a manifestation of mutability, which is both a real and unreal process that happens or is thought to happen: ‘best understood as existing somewhere between quantum physics and psychology’. 

The unexpected appearance of the medieval term ‘Vassal’ in contemporary British usage presents an example of this kind of simultaneously real and unreal existence. It is used to express the concern of Brexiteers, such as the Prime Minister of the United Kingdom, not to be reduced to the status of vassals of the European Union regardless of the fact that this is neither a likely outcome nor necessarily an undesirable one. That this kind of absurdity now constitutes the political reality of the UK is a reflection of the state of affairs described in a recent book, This is Not Normal: The Collapse of Liberal Britain (2020), by William Davies, Professor of Political Economy at Goldsmiths, University of London. Davies posits that the mismatch between ever-expanding digital data and timebound analogue frames of meaning is generating ‘escalating opportunities for conflict over the nature of reality’. This strikes me as essentially the same phenomenon that Priest describes as mutability. Fremde might have been tasked with the seemingly paradoxical task of talking about the role of the modern crime novel in a crime-free society but Priest sets himself the even more difficult problem of writing about the relationship between illusion and reality in a world in which the distinction between them has collapsed. Somehow, by sleight of genre and time-honed skill, he achieves this, and order is restored at the end of The Evidence with revels ended as all is mended. The dream still works even as all falls apart around us.

Copyright Nick Hubble. All rights reserved.

Green Planets: Ecology and Science Fiction edited by Canavan and Robinson

Reviewed by Anthony Nanson. This review first appeared in The BSFA Review.

In Rob Latham’s Oxford Handbook of Science Fiction (2014) the field of ecocriticism was conspicuous by its absence. That gap could have been nicely filled by Gerry Canavan’s Introduction to Green Planets, or indeed Latham’s own contribution to this book. Ecocriticism and SF may have been reluctant bed-mates, but in this book we see an explicit insemination of SF criticism with ecocritical thinking. Not only that, Canavan argues that science fiction itself is an ideal means of ecological critique. As Kim Stanley Robinson points out in the interview concluding this volume, the ecological crisis confronting the world is so complex, and so much about process unfolding in time, that it is better described in terms of story than of abstract concept.

Canavan structures his introduction and – the book’s three parts – using a set of categories borrowed from Samuel Delany. First, the contrasting utopias of New Jerusalem (the high-tech super city) and Arcadia (the rustic good life). Each of these inverts into a dystopia: respectively, the Brave New World and the Land of the Flies. In the interstices between these arise new postmodern categories: Junk City (slow-motion urban collapse), whose positive side (‘an ecstatic vision of improvisational recombinative urban chaos’) is unnamed (how about ‘Brexit’?); and the not formally named ‘ruined countryside’ (‘Edgeland’?), whose positive aspect is the Culture of the Afternoon (sunset shining through the smog). Transcending these sixteen categories is the Quiet Earth, where humankind is completely or almost completely absent.

Part 2, ‘Brave New Worlds and Lands of the Flies’, thus focuses on dystopian stories. Part 3, ‘Quiet Earths, Junk Cities, and the Cultures of the Afternoon’, tends that way also. Eric C. Otto’s chapter there applies the concept of ‘critical dystopia’ (from Raffaela Baccolini and Tom Moylan’s Dark Horizons [2003]) to show how Paolo Bacigalupi exercises an ecotopian (ecologically utopian) desire through dystopian scenarios that create a tension between his characters, who become motivated to act differently but whose options are foreclosed by the structures of their world, and the reader in this world for whom change remains possible.

What really struck me is that most of the texts examined in the supposedly utopian Part 1, ‘Arcadias and New Jersusalems’, also incline towards dystopia. Christina Alt’s chapter on H.G. Wells compares the ecological awareness of The War of the Worlds with humankind’s ruthless extermination of undesired species in his notionally utopian novel Men Like Gods. Latham’s ‘Biotic Invasions: Ecological Imperialism in New Wave Science Fiction’ surveys a range of grim invasion stories. Michael Page’s study of Golden Age SF touches on some utopian texts when discussing the theme of ‘evolution’ but then returns firmly to dystopia with his second ecological theme of ‘apocalypse’. This leaves Gib Prettyman’s study of Le Guin as the only chapter, besides the Robinson interview, that wholeheartedly engages with the utopian imagination.

The notion of a kind of merging of SF and ecological critique is made tangible by two chapters about ‘science faction’, texts that are essentially works of speculative popular science but framed in a future narrative. I use the term in a broader sense than the narrow one in which Brent Bellamy and Imre Szeman deploy it, to refer specifically to depictions of a world devoid of people. Equally ‘science faction’, I’d say, is Garrett Hardin’s Exploring New Ethics for Survival: The Voyage of the Spaceship Beagle, the focus of Sabine Höhler’s chapter. Both these chapters run into a political dead end: Bellamy and Szeman’s because, as they conclude, a post-human world is a priori devoid of politics; Höhler’s because Hardin’s thought experiment leads to a neoliberal cum fascist conclusion that the resource limitations of Spaceship Earth necessitate a coercive survival of the fittest. In proposing a lifeboat exit strategy from this dilemma, Höhler appears to reject the premise that the Earth is a closed system and fall back on the dream of a destiny somewhere else – which both Canavan’s introduction and the interview with Robinson make clear is no solution to humankind’s ecological quandary.

For me, the most interesting line of thought arises in three chapters that, in different ways, engage with the idea of a change of consciousness through some concept of immersive ‘depth’. Melody Jue explains now, in Stanisław Lem’s Solaris and Greg Egan’s ‘Oceanic’, the metaphor of mysterious ocean depths is manipulated to suggest possibilities of reciprocal connection between the human and non-human. Timothy Morton’s essay on the film Avatar is a tour de force of postmodernist criticism, blithely drawing upon the likes of Kant, Spinoza, and Heidegger to explore an alluring void of reason in which we may find connection with all that is, only to leave us with a nightmarish image of alienation. Brilliant though it be, this kind of writing strikes me as more a performance of the critic’s cleverness than a useful contribution to our problems, whether ecological or existential. Contrast this with Prettyman’s clearly structured argument that the transcending of the ego facilitated by a spiritual path such as Daoism, to enter a broader field of connectedness, is instrumental to Le Guin’s strategic engagement with ‘the “enshrinement” of egocentrism that makes capitalism “the enemy of nature”’ (quoting Joel Kovel).

With the passing of Saint Ursula – I say that with tearful respect – this excellently produced book only reinforces my impression that Kim Stanley Robinson is out there on his own in applying the SF imagination to explore hopeful pathways into the future. We need more writers like him with the guts to step beyond the self-fulfilling prophecy of dystopia. As Canavan says, ‘The future has gone bad; we need a new one.’

(c) Anthony Nanson. All rights reserved.

Science Fiction edited by Dan Byrne-Smith

The MIT Press/Whitechapel Art Gallery (2020), 240 pp

Reviewed by Andrew M. Butler. This review first appeared in Vector 292.

There is a moment in an 1836 lecture at the Royal Institution when John Constable argues that “Painting is a science, and should be pursued as an inquiry into the laws of nature. Why, then, may not landscape be considered as a branch of natural philosophy, of which pictures are but experiments?” Various nineteenth century artists actually made science-fictional paintings — John Martin and Thomas Cole spring to mind — and groups of artists such as the Futurists, the Vorticists and the Surrealists embraced the ambiguities of modern technology in the first half of the twentieth century. In 1956, the “This is Tomorrow” exhibition at the Whitechapel Art Gallery was opened by Robbie the Robot from Forbidden Planet and featured science-fictional imagery among its utopian and dystopian reactions to post-war, consumerist Britain. Among its many visitors was a new writer called J.G. Ballard. 

It is thus appropriate that this book on science-fiction art is published by the Whitechapel Art Gallery (in conjunction with MIT). As part of the Documents in Contemporary Art series — other titles include The Gothic, Beauty, Abstraction, The Sublime and Ruins— it brings together extracts from theoretical essays, academic journals, museum catalogues, interviews and written creative works, mainly produced in the last two decades. The book is arranged by theme rather than chronologically: “Estrangement”, “Future”, “Posthumanism” and “Ecology”, the first being driven by academic definitions of sf and the others by three broad areas of sf art. It is perhaps surprising that “Utopia”, “Dystopia”, “Technology” or “The City” are not sections, but it seems a reasonable breakdown. There is no editorial voice to situate each extract, beyond the bare fact of bibliography, and so most voices are gifted equal status, some contesting and others contradicting. Occasionally I longed for a map, or perhaps a clarification of whether, say, Afrofuturism starts in 1993 (South Atlantic Quarterly) or 1994 (that issue reprinted as Flame Wars) and I’m not clear whose typo M.R. Shiel was. And the volume assumes that you are familiar with the artists under discussion — a good many of them were names new to me, reflecting the eclectic range.

Across the volume there are some leading academic voices, such as Jean Baudrillard, Donna Haraway, N. Katherine Hayles and Darko Suvin — represented by judicious extracts from central works — and writers such as Margaret Atwood, J.G. Ballard, Ted Chiang, Tom McCarthy and Kim Stanley Robinson. Atwood is given prominence as someone who has been accused of committing science fiction and who begs off the label, as what she writes isn’t what she thinks science fiction is, and she apologises that we may have taken offence at being misled into thinking it is science fiction. This is nicely countered in the interview with Kim Stanley Robinson, “Whenever science fiction gets interesting, then people try to give it another name. […] If its content becomes relevant, you call it cyberpunk, cli-fi, Anthropocene literature or dystopian fiction” (195). Nevertheless, Atwood places herself in the Vernian rather than the Wellsian tradition. But, of course, she isn’t producing art, in the sense of the other practitioners in the book.

The heart of the “Estrangement” section is an extract from Darko Suvin’s Metamorphoses of Science Fiction, which situates science fiction as “the literature of cognitive estrangement” (36). It is estrangement that is picked up on by the rest of the book — the sense of the familiar becoming unfamiliar and the unfamiliar becoming familiar, which we can surely see in the dialectical dance between the artistic simulation of, say, a landscape in paint or the reimagining of a location thanks to its depiction. Estrangement is a socio-political act, persuading us to think about the real world in a new way. The cognitive part of the equation — loosely, the science — is not really discussed in the extract, although Sherryl Vint picks it up in the next one. Suvin’s formulation allows us to see art in Pawel Althamer’s salutation to the new millennium in a Warsaw housing estate and then the travels of its inhabitants in gold spacesuits to Brasilia, Belgium, Mali and Oxfordshire. It empowers Afrofuturism and a huge amount of non-Western art by reframing European colonialism as an alien invasion and opens the space for new myths and fables. For example, Amna Malik discusses Ellen Gallagher’s Ichthyosaurus installation at the Freud Museum as “the basis of a foundation myth in which the sea becomes an incubator for the potentiality of the future” (79) (and Nnedi Okorafor’s Lagoon is mentioned in an interview with Ama Josephine Budge [215]). Meanwhile Yinka Shonibare MBE’s Dysfunctional Family, featuring an alien family dressed in batik cloth imported to Nigeria from Indonesia, was on display at the “Alien Nation” exhibition at the ICA, reappropriating fabrics sold to that country because it was perceived to be African.

Continue reading “Science Fiction edited by Dan Byrne-Smith”

Review: The Perfect Nine: The Epic of Gĩkũyũ and Mũmbi by Ngũgĩ wa Thiong’o

Reviewed by Eugen Bacon. This review first appeared in The BSFA Review.

“Making things is a matter of hands and eyes. 

All my daughters are makers of things.”

If you’ve read Ngũgĩ wa Thiong’o’s fiction, comprising Wizard of the Crow, Petals of Blood, The River Between—some curriculum in African literature, seen his plays, like The Black Hermit, or read his essays and memoirs, you know to expect the unexpected. This preps you for his black speculative fiction The Perfect Nine: The Epic of Gĩkũyũ and Mũmbi, on the founding of the nine clans of the Gĩkũyũ people of Kenya. 

The Perfect Nine

The verse narrative borrows from the mythology of Gĩkũyũ and Mũmbi, the male and female forebearers created by the god of the mount, the giver supreme, the god of many names, also known as Mulungu, Unkulunku, Nyasai, Jok, Ngai, Yahweh, Allah. He/She is a unifying god, a being and nonbeing of distance and nearness, the here and there, the stars, moon and sun, the mother of the soil, water and wind. The giver grants Gĩkũyũ and Mũmbi nine perfect daughters, and a tenth with a disability, and now the daughters have come of age. 

In this mightily feminist story that blends folklore, mythology, adventure and allegory, translated from its original Gĩkũyũ version titled Kenda Mũiyũru(2018), the daughters are self-sufficient women who till the land, build their own huts, are self-reliant yet united in mind, heart and kinship. 

There’s Wanjirũ, who put a curse on the hyena to smother greed. Wambũi, who rode a zebra to war, led an army to victory. Wanjikũ, who has a fierce love for personal freedom and self-reliance, and a healing power of peace. Wangũi, whose lullabies can dispel a war. Waithĩra, who resolves disputes with the wisdom of the mount. Njeri, whose power of glance is a quest for justice. Mwĩthaga, who can make rain. Wairimũ, who sculpts and invents life, can trap souls. Wangarĩ, whose courage of a leopard protects the powerless from the powerful. And Warigia, the unspoken tenth, born with a disability, but she charms animals, so much joy in her laughter, the whiteness of her teeth lights a path in the darkness, and her arrow never misses an eye.    

Suitors arrive from far afield, lured by the silhouettes of the daughters’ beauty in their dreams, girls in fantasies who lead them down valleys to rivers with song. The suitors perform their own songs and dances of their regions, some picked up on the way, and they’re willing to serve the trinity of life—birth, life, death; the trinity of day—morn, noon and evening; the trinity of time—yesterday, today, tomorrow. 

But with its caution on the lure of strangers, the cunning of ogres, the folly of greed and the ugliness of discord, the philosophical story tosses up challenges and much peril to the daughters and their ninety-nine suitors, until only the worthy remain. 

With its inclusion of no distinction between man or woman, its inspiration on care of the land, its adages on the power of nature, and knowing to listen to the dictates of the heart, The Perfect Nineis an accomplished work that’s deeply cultural. It platforms the importance of naming in African tradition, the place of ceremony and the heart of kinship, bonded by blood or marriage—as one groom says to Gĩkũyũ and Mũmbi:

“I want to talk to you, my father and my mother,” he said, 

“For I cannot call you by any other name, given that

You received me and accepted me as your son.” 

In this lush chronicle on the genesis of Gĩkũyũ clans through valour, family, nature and nurture, Ngũgĩ wa Thiong’o shows how supremely he’s a leading literary African author and scholar, a recipient of twelve honorary doctorates, and a nominee for the Man Booker International Prize.

“Life has and has not a beginning.

Life has and has not an end.

The beginning is the end and the end is the beginning.”

Zoo City

Zoo City coverWelcome to Zoo City:

People who would happily speed through Zoo City during the day won’t detour here at night, not even to avoid police roadblocks. They’re too scared, but that’s precisely when Zoo City is at its most sociable. From 6pm, when the day-jobbers start getting back from whatever work they’ve been able to pick up, apartment doors are flung open. Kids chase each other down the corridors. People take their animals out for fresh air or a friendly sniff of each other’s bums. The smell of cooking — mostly food, but also meth — temporarily drowns out the stench of rot, the urine in the stairwells. The crack whores emerge from their dingy apartments to chat and smoke cigarettes on the fire-escape, and catcall the commuters heading to the taxi rank on the street below. (132)

What I like about this passage is its incongruous homeliness. Despite the fact that none of the details are original — several are close to cliche — and for all that it’s clear that Zoo City is a pretty beat-up place, this isn’t a judgmental portrait. These people may be caged, but they’re not animals. Our narrator is matter of fact about the meth being cooked alongside the food; if we didn’t already know by this point, we probably wouldn’t be too surprised to learn that she lives here, that she is part of the community she sets out for our consumption.

It’s clearly a place for people short on choices, however. Zinzi Lelethu December is out of prison but far from out of debt, and has been forced to turn her journalistic tricks to 419 scams: a role she’s good at playing, but not happy about. What’s weighing her down is the novel’s fantastic conceit, so thoroughly normalised that taking the above passage in isolation you might miss it. In Zoo City‘s alternate day after tomorrow (the novel is set in March 2011), there’s a new outcast class, sufferers of a fantastical condition termed Acquired Asymbiotic Familiarism by researchers, and animalism or worse on the street. Its defining symptom is the appearance of a flesh-and-blood animal familiar (and these are animals, not talking pets), it seems to afflict those condemned by society or even by their own conscience (justice be damned) and those affected are excluded, exoticised, or both; and they need places like Zoo City to live. The resonances with Pullman’s His Dark Materials in this setup are unavoidable but, apparently, coincidental, although the similarity is acknowledged and there is at least one witty reversal: familiars often reflect their host’s inner character through a mirror darkly. So Zinzi’s sloth, which appeared after the death of her brother, tells you that she’s smart, sharp, and constantly on the move.

As she has to be, to navigate the competing currents that make up the novel’s plot. There’s her desire to pay her way out of her scamming debt; her uneasy relationship with Benoit, a Zoo City hustler whose presumed-dead wife may in fact be alive; the cryptic emails that keep mysteriously appearing in her inbox; and her private enterprise, her magical talent for finding lost things. It’s the last of these that provides most of the forward motion in Zoo City, as Zinzi is recruited by two deeply shady animalled, on behalf of mysterious music mogul Odi Huron, to track down the missing half of the twins that make up his latest pop sensation. The quest takes her, naturally, out of the zoo and into the wilds of the middle and upper class enclaves of Johannesburg: and back, in some cases, into the circles in which she used to swim.

So far so noir, an impression reinforced by the cool terseness of Zinzi’s narration and, at times, of Zinzi herself — “There are two things in the interrogation room with me and Inspector Tschabalala. The one is Mrs Luditsky’s ring. The other is twelve and a half minutes of silence” (28) — and by the pervasive unfairness of the unfolding story. AAF confers something between the stigma of the ex-con and, as the pervasive presence of AIDS reminds us, the stigma of the disease sufferer. Like those, it is based as much or more on assumptions as it is on any empirical reality. Found documents scattered through Zoo City tell the story of AAF — the journal article, the documentary synopsis, the prison tales. The fantastic nature of the conceit has put some reviewers in mind of Jeff Noon’s surreal Vurt (1993), although I was reminded of the more rationalised fantastic of Kit Whitfield’s Bareback (2006). Either way, for most of the novel what’s striking is how low down in the mix it seems to be: a back-note, not a central flavour. It’s only quite late on that it becomes clear, not just from those found documents, how much the existence of AAF has shaped the society Beukes describes.

More immediately obvious, however, is the care with which Beukes sketches the jungle of Johannesburg, and the people Zinzi meets. We watch, fascinated and helpless, as they are used and use each other in turn. Like Beukes’ first novel, Moxyland (2008 South Africa, 2009 UK, 2010 US), Zoo City is distinguished by its texture. The husbandry of information is mostly superb; the glimpses of Zinzi’s world captivate, from the gated high-rise where a broken lift means the wealthy residents simply throw their rubbish out of the windows, to be cleaned up once it hits the ground, to a “Great Gatsby by way of Lady Gaga” (219) nightclub and Zinzi’s own cluttered, crappy flat; and the various characters Zinzi meets, from Huron himself, to popsters Song and S’bu, to current and ex lovers Benoit and Gio, are captured with precision and detail. Per John Clute’s review, Zoo City is indeed an energetic read; but it’s Zinzi’s binding voice that makes it a visceral one, and more transporting than the earlier novel.

Less welcome is the way in which the marketing-driven cynicism familiar from Moxyland — “it’s not just about the music anymore,” Zinzi is told, “it’s about the brand” (120) — becomes here something of a red herring. Shadowing the brisk surface narrative is the Undertow, a metaphysical darkness that threatens to consume those with AAF. It is the attrition of stigma, and the burden that the novel’s villain seeks to use power and privilege to escape. The impeccably chroegraphed ending that Beukes contrives from these ingredients however, is a betrayal, an imposition of justice that everything else Zinzi has told us, and everything Moxyland might have lead us to expect, insists is unearned. And it diminishes an otherwise fine novel, even if the clue was there from the start. The thing about a zoo, after all, is that it’s a lie: the real world is a jungle.

Retribution Falls

Ark coverINT — STORE ROOM. ANGLE on a BULLET, over which a VOICE: “Just imagine. Imagine what this feels like, going through your head.” Our heroes (Darian FREY and Grayther CRAKE) have obviously been captured by a BAD GUY — who now puts that bullet into a REVOLVER, spins the cylinder, and puts the revolver to Crake’s head. Crake seems unsettled, indeed properly upset. He carries himself, we notice, in a manner at odds with his scruffy appearance, not to mention out of place in this room. Captain Frey is unmoved. The bad guy pulls the trigger. There is a loud CLICK from the gun, and quiet WHIMPERING from Crake. “You’d let him die”, the bad guy says, “rather than give up the Ketty Jay? That’s cold.” Frey shrugs. “He’s just a passenger.” In a WIDER ANGLE, as the bad guy paces the room, we can see some THUGS. Bargaining ensues — on Frey’s part, at least. Then, after a bit of clever trickery involving Crake’s GOLD TOOTH — there should be a CLOSE-UP here — our heroes get loose! A MELEE ensues, during which Frey acquires a SHOTGUN. Charging down a nearby CORRIDOR towards some shuttered WINDOWS, Frey leads with said gun, and then we’re EXT — ALLEY, with an OVERHEAD SHOT on the pair of them falling out of a shabby wooden building towards a COBBLED LANE. Crake lands awkwardly; Frey, of course, is poised. “I feel a sudden urge,” he says to Crake, “to be moving on. Open skies, new horizons, all of that.” Crake looks at him for a beat, perhaps listening to the SHOUTING in the background, probably thinking that this man was, in the very recent past, willing to let him get shot if it would save the ship. “I have the same feeling,” he says. They start running, and off their disappearing forms we SMASH CUT to —

MAIN TITLES: TALES OF THE KETTY JAY

And we’re off. This much — allowing for some elisions, and some obvious stylistic liberties in my version — is covered in the first chapter of Retribution Falls, and it very neatly sets the tone for what follows. Chapter two is a meet-the-crew, as Malvery, the ship’s surgeon, introduces Jez Kyte, a navigator and the new recruit, to pilots Artie Pinn and Jandrew Harkins, and the silent, ex-slave engineer, Silo — only to be interrupted by the return of Frey and Crake, and the firefight they bring with them. After the crew’s escape (aided by the ship’s golem, Bess), and a bit of scene-setting explanation — the Ketty Jay “looked as if she couldn’t decide if she was a light cargo hauler or a heavy fighter” (11); Frey’s crew mostly do black-market work, or “sort of anything, really, if the price is right” (12), largely because he won’t work for the ruling Coalition — our heroes are hired, in what looks like the opportunity of a lifetime, to steal a shipment of gems. But — wouldn’t you know it — the heist goes wrong, and pretty soon everyone and their mother (or at least Frey’s ex-fiancee, now a pirate captain) is after the Ketty Jay, leading to inventive set-pieces, well-judged reversals of fortune, some reasonably convincing character growth, and at least one thrilling sky battle. It is, in other words, a romp, and really a very well paced one: only in the final third, thanks to one too many backstory-revealing sidebars, are there any glitches in the pacing. For the rest of the time, the pages fly by.

So Retribution Falls is perhaps the smart solid action-adventure sf recently sought by Dan Hartland and Jonathan McCalmont, and for that reason welcome as a Clarke Award nominee, even if I wouldn’t give it the prize. It succeeds, in part, as the opening of this review should suggest, by following the narrative model that has come to dominate genre television. It is not at all a surprise to find that it inaugurates a series of books: the characters are established as ongoing entities, which means their arcs in this novel are rather limited things, interesting as much or more for where they will go next as what happens now; and its themes are broad, “universal” ones, the challenges of leadership and loyalty, not particularly inflected by the book’s sfness. Following a specific narrative model, indeed, that may seem overly familiar to fans of contemporary genre TV; which is a roundabout way of acknowledging that if there’s one thing people know about Retribution Falls, it’s that it’s a bit like Firefly.

It would undoubtedly be unfair to Chris Wooding to dismiss his book on such grounds, since not only has he (I gather) never seen the series, but there are important differences. The setting is probably the most obvious. As with Wooding’s rather good previous novel, The Fade (2007), Retribution Falls can be understood as fantasy or as science fiction, which means the furniture is rather different to Firefly’s many moons: in their stead we have one large continent on one planet, airships lifted by electromagnets that turn “refined aerium” into “ultralight gas”, and are powered by “prothane thrusters”; “daemonists” like Crake who can entice “little sparks of awareness” into artefacts (such as a mesmerising gold tooth, or the handily magic sword he gives Frey in payment for his passage); and a deity, the Allsoul, whose worship wiped out the “old religions”, and who is believed by its devotees to be a kind of “sentient, organic machine … they believe our planet is alive, and … vastly more intelligent than we can comprehend” (104). To get the sf reading you have to assume this is all post some kind of singularity, in other words, although Wooding is careful never to finally confirm or deny this reading, and thus avoids his tale degenerating into a frictionless pocket-universe escapade along the lines of Karl Schroeder’s Virga books, and preserves some joy and mystery in his setting. As much as Firefly, actually, I was put in mind of the techno-magical beauty of some of the Final Fantasy games. More than this, the most prominent character dynamic, that between Frey and Crake, is much more central than its Firefly equivalent (that between Mal Reynolds and Simon Tam), and really as much or more reminiscent of that between Patrick O’Brian’s Aubrey and Maturin. All the characters, indeed, are pretty familiar types, and none are unique to Firefly.

That said, the similarities are real. You might say, for instance, that this particular constellation of character types is strongly reminiscent of that found in Firefly, pace certain differences, such as the on-the-run noble (Simon/Crake) being more prominent, and the taciturn but intensely loyal friend (Zoe//Silo) less prominent. Or you might say that the situation within which these characters operate, as the crew of a small and very grey-market trading ship in the shadow of a large and resented central authority, is more than a little comparable. And you might suggest that the tone of the whole enterprise, the mix of humour and action and drama — battles punctuated by one-liners, and yet willing to take a moment to understand Crake’s shock at seeing death, for the first time, up close — could almost be a variation on a theme of Whedon. But for fairness, if you were going to go down that road, I think you’d have to point out that if Retribution Falls is read as echoing Firefly, it can’t be read as doing so uncritically: this is a version of the story in which Mal is genuinely a bastard, in which Simon is directly responsible for the terrible things done to River, and in which Kaylee is in the process of turning into a Reaver. Or, as a friend put it, it’s like Firefly, except everyone is a bit more dickish.

It’s also a version of the story in which women get a rather less good deal. Not only are Frey and Crake always the central duo — making for a rather bloke’s own adventure — the crew’s two women are, not entirely metaphorically, different kinds of dead, and as a result set distinctly apart from the menfolk. Each has the potential to become the centre of an enormously interesting tale, but in this novel you’d be hard-pressed to call either of them a success. Better done, if less interesting, are Amalicia Thade and Trinica Dracken, both of whom serve as romantic foils for Frey, and both of whom emphatically escape his expectations of their weaknesses. They do this in a feisty action-fantasy way, no doubt — the former by, for instance, kicking Frey in the head after he “rescues” her, the latter by showing absolutely no compunction about shooting her ex when the moment calls for it — but that’s the idiom of the whole novel, and arguably Wooding goes further than most in encouraging us to dislike his protagonist. Frey does, inevitably, start to Learn Better, but even then he’s not so much a charming rogue as an infuriating one. The extent to which he sees Amalicia and Trinica primarily as reflections of his own inner turmoil is foregrounded by the longing of Pinn to return home to his (alleged) sweetheart Lisinda; she is, in so many words, “the heroic conclusion to his quest”, and

… the promise of home comforts after his great adventure. But what if she wasn’t there when he returned? What if she was holding another man’s child? Even in the dim clouds of Pinn’s mind, the possibility must have made itself known, and made him uneasy. He’d never risk the dream by threatening it with reality. (84)

You don’t put that in a novel and then unknowingly recapitulate the same sort of self-centredness elsewhere; you put it in as a signpost. In this case it’s a signpost doing double-duty, not only foreshadowing Frey’s complete bafflement when confronted with an idea of Trinica that contradicts his existing conceptions — “his position was so fragile that it fell apart when exposed to the reality of an opposing view” (298); although the new position he constructs for himself is still steeped in denial — but also the men’s general disillusionment when they reach the legendary pirate hide-out of the title, only to find that it’s somewhat of a dump. “This place was better as a legend,” a clear-sighted Jez tells an upset Pinn. “The real thing doesn’t work” (280). It’s the closest thing Retribution Falls offers to a unifying argument, and as I’ve suggested, does undercut some of the book’s more cliche moments. In the end, of course, the Big Damn Heroes save the day. “They were happy,” we’re told, “and free, and the endless sky awaited them. It was enough.” But, you know, sometimes it is.

Ark

Ark cover “If the answer’s not the one you want, maybe you’re asking the wrong question.” So says Patrick Groundwater, one of the multi-billionaire founders of the Ark One project. His mantra is taken up by others during the development of the spaceship that Patrick and his compatriots hope will offer some of humanity – specifically, their children – an escape route from a drowning Earth. Patrick’s daughter Holle, in fact, uses the principle to ask the question that leads to an essential technological breakthrough. A reader, meanwhile, faced with the answer that is Ark, might struggle to find the right question. It’s not the question that ended the book’s predecessor, Flood – “What is Ark Two?” – since although that question is answered, Ark’s primary focus is Ark One. Yet nor is the question as simple as, say, “what happened next?”

For quite a long time, in fact, the question appears to be “what happened elsewhere?” Flood made it clear that, beyond the launch of Nathan Lammockson’s absurd ocean-going Ark, other projects were afoot to save some remnants of humanity from the inexorably rising waters, and indeed, one of Flood’s rescued-hostage protagonists, Lily Brooke, handed over the daughter of a friend to the Ark One project specifically. Ark reprises that scene for its opening, from the point of view of the daughter, Grace Grey, but then, rather than taking off at a tangent to its predecessor, the novel flashes back to 2025 – not too long after the start of Flood – to spend 200 pages detailing the preparation of the ship and its crew. This can feel a little familiar. There is not, for example, much room within the chronology of the flood for different kinds of stories than the ones Flood covered, with the result that Ark necessarily recapitulates some of Flood’s key notions (most notably the destabilising effect of the steadily increasing flow of refugees from drowned areas into any remaining sanctuary) and partakes of the same urgent tone.

And in the context of Baxter’s work as a whole, even the foreground is not as new as it first appears. In place of Flood’s adult characters, harried from place to place, Baxter here focuses on a group of children growing up in the closest thing to a safe haven left in America during this period. But the sun around which their lives orbit is the Ark: that one of the children sits around reading Heinlein and Niven points to the tradition this novel is in dialogue with, I think. Ark is an Engineering Project novel, and bears plenty of comparison to, say, Voyage (1997), or perhaps more significantly, given the apocalyptic context, Titan (1998). It’s a more American sort of novel than Baxter has written for a while – certainly more American than Flood, which was, for all its ostensible globe-trotting, unashamedly a very British apocalypse; here, a President frames the Ark project, and survival, as part of America’s Manifest Destiny. At the same time, this is not to say that Ark is hard sf, and in fact it comes complete with an honest-to-god Star Trek-style warp drive, to carry the Ark along in a bubble of spacetime, and enable the plot to be completed within a single lifespan. But its themes are familiar from the earlier novels — the tensions between military and civilian interests, and between science and politics as a necessary cost of any large-scale space effort; the intense training programmes, which are in a significant sense literally inhuman, and which unignorably deform the humans who pass through them.

Ark can be a sternly utilitarian novel. To fuel their project, for instance, the masters of the Ark trawl the pool of refugees – “It’s astounding the talent you can filter out of the flood of displaced” (34) – and those who get picked up in such drags, such as the engineer Liu Zheng, are under no illusions about their position. “You’re more than a commodity,” Patrick tries to tell him. “More than a set of skills.” Zheng’s reply is chilling in its bluntness: “Am I? None of us is anything without land, Mr Groundwater” (40). Much is also made of the motivating power of a central mission, of not so much the potential of humans working as part of something grander than themselves, but – once again – the necessity for it. “We are not looking for the outstanding individual,” Holle Groundwater is told. “We are looking for a crew” (63). As with Zheng, the emphasis is on individuals demonstrating their value: Holle, aged six when we meet her and in her early twenties when launch day finally comes, is our primary viewpoint in this section of the novel, but it’s by no means certain that she will last the course. We stay with her as the Ark project is taken over by the rump of the US government, as the somewhat casual but relentlessly intellectual training programme is replaced with something more sternly militaristic, as knowledge of the project becomes public and she and her peers become the last celebrities – but also as people she has trained with her whole life are gradually winnowed out of the crew selection process. The psychological consequences of such a life are, it seems, inevitable.

Jonathan McCalmont’s review of Ark argues that its essential familiarity should be balanced against Baxter’s “seemingly ever-increasing control” over his material. There is something to this. Without question, many parts of the novel are vivid. A shuttle-crash training mission is interrupted by an incursion of “eye-dees” – the refugees not authorised to enter the polder – who are scared off when one candidate, Don, starts cold-bloodedly shooting them down. And there’s a good, if brief (probably too brief) interlude in which Holle experiences life beyond the walls of the project, as one of the faceless millions of refugees. And if much of Ark’s first half feels mechanical – as in the murder-mystery plot that, when the long flashback is over, seems to have been inserted only to give Grace a narrative excuse to get to know the main Candidates – well, you might say, Baxter is often a mechanistic writer, deliberately so, and in his best novels that suits the material he’s working with. In Flood, the plot is as remorseless as the rising water, and the most notable achievement of Ark’s first half, perhaps, is to convey a sense of the mundanity of the Ark project, its fundamental grubbiness. We’re told that “The Ark was an expression of dreams, as much as logic” (83), but for 200 pages, even as the story sweeps towards the launch, and the flight plan becomes ever more delightfully unlikely, that dream is mired in much of the worst of petty humanity.

I’m less convinced by Alvaro Zinos-Amaro’s argument that the paralleling allows for a satisfying “aesthetic of symmetry”. Indeed, between the recapitulation of Flood and the echoes of the “NASA trilogy”, the questions the first half of Ark answers seem to me to be rather unsatisfying ones, to the point that when launch finally comes – in frantic, well-described scenes, although ones that are again reminiscent of earlier Baxter, in this case the novella Mayflower II (2004) – and the Ark soars free, it might be a blessed relief.

###

He deliberately steadied his breathing. He turned, looking back the way he had come. And there were Earth and moon, hanging in space, visible now that the pusher plate eclipsed the sun. […] He held up his thumb, and was able to cover both of the twin worlds. In the first few days, as they had looked back at the receding home planet, they had all been shocked by how little land remained. Even Colorado, which had seemed so extensive when they were down there living on it, was only a scatter of muddy islands, threatened by the huge curdled semi-permanent storms that stalked the ocean world. But from here he could see no detail.

They had already come so far. (203)

Characters in Stephen Baxter novels are fond of remarking on how poorly humans, as a species that evolved on African plains, are adapted to life in space. But I think there is a sense in which humans-in-space is a natural focus for Stephen Baxter’s writing. The sparseness and directness of his style captures something of the all-alone-in-the-night situation of an ape on an interstellar voyage: takes the shock experienced by Wilson Argent in the above quote and makes the reader feel it as well. And the dysfunctions of Baxter’s characters – which loom as large in Ark as they ever have – seem an appropriate response to the vast concepts those apes must wrestle with. Jokes about shits-in-space aside (although, somewhat surprisingly, I don’t recall a single space-toilet scene in Ark), I can’t think of another contemporary sf writer who can so compellingly describe, as Jonathan puts it in his review, a sense of alienation in an empty universe. “They had already come so far”; but they have a very long way to go.

Which is to say that no, of course the launch doesn’t offer any relief. Not for nothing do the characters speculate that what they’ve built is merely “a prison in space” (276). The claustrophobic, crisis-riven atmosphere of much of the second-half of Ark is in an important sense merely an intensification of the atmosphere of its first half — the “bubble of safety” (60) that Holle recognises she grew up in becoming a literal bubble, the seeming-impossibility of the warp bubble shooting them off to the stars. No wonder that they turn inward, huddle inside the two counterbalanced hulls of the Ark (Seba and Halivah, named, we are told, for great-grandsons of Noah, though “Havilah” is consistently misspelled). What is in some undeniably literal ways “a whole new experiment in human affairs” (261) is, in other ways, the same-old same-old. Factions spring up in the aftermath of the chaotic launch – gatecrashers, illegals, Candidates – which quickly harden into prejudices and, crammed into the volume of three jumbo jets, the eighty or so crew find themselves frequently at loggerheads.

The hundred pages or so documenting the Ark’s journey to “Earth II” are the best of Ark, and in many ways the best of Baxter. Along with Holle, and Grace, the most prominent crew members are Kelly Kenzie, their captain – or, as she designates herself once their journey is properly underway, with what Holle considers to be utopian optimism, “speaker” – and Venus Jennings, the sf-reader I mentioned earlier, in charge of the ship’s navigation and astronomical observation. The narrative is episodic, designed to allow us to get to know the crew in their new habitat. Baxter takes us though a day in the life of the Ark in mid-journey, from Holle’s point of view: a search for a missing child, how the senior crew deal with the seductions of virtual reality “headspace”, how they plan for crew expansion (that is: having more children), the shipboard games they play and laws they develop. And he gives us striking set-pieces, such as a fire that leads to an emergency separation of the hulls. Scattered debris sparkles prettily against the brutal walls of the warp bubble. The grip of necessity, already strong in the first half of the novel, tightens here, becoming Cold Equations bullishness. When they reach Earth II, after the best part of a decade’s travel, and find it less than the brochure seemed to promise, there is the clearest sense anywhere in the book of the most interesting question Ark answers. Not: can humanity survive? But: can it adapt?

One of the major battlegrounds for these tensions is sex. The original mission design called for a balanced crew, men and women boarding two-by-two, and a plan to maximise genetic diversity by ensuring that any given pair of men and women had only one child together. (There are a handful of gay candidates, we are told, but they’re still expected to “donate their genetic material” at the appropriate time.) After the chaos of the launch, which left some of the planned crew behind, and carried away some military and other personnel who forced their way on board at the last minute, there’s an imbalance – more men than women – which undermines almost every attempt to maintain a stable society. It may (or may not) have been clear from my review so far that, even more than Flood, this is primarily a story about women. The back cover, in fact, blurbs the novel as “the story of three women, Grace, Venus and Holle and their part in our struggle to rescue a future from the waves”; a slightly odd choice given that Venus is never as prominent a character as Kelly, but certainly accurate on the principle. Indeed the most important male characters are callous patriarchs, serial abusers, or mentally ill. Make of this, as they say, what you will; I at least did not detect any essentialising conclusions to be drawn, except perhaps the trivially true point that the sort of constraints that come to define life aboard the Ark are, across the world today, usually more familiar to women than men.

It’s at Earth II and after that Ark begins to spin apart. The crew splits: some wish to attempt colonisation, some to return to Earth, and some to travel onwards, to a newly detected Earth III. Although Baxter lets the colonists go (at least for now; their descendants’ fate is chronicled in last year’s pretty good novella, “Earth II”), he clings on to the other threads. There have been hints, it’s true, that something like this might happen – seemingly superfluous chapters about some of those left behind on Earth, interspersed with the crew’s antimatter-mining efforts at Jupiter, even a brief scene from the viewpoint of an elderly Lily Brooke – but it becomes, to my mind, a near-fatal flaw, a critical loss of focus. Adam Roberts notes that he didn’t know how the novel was going to end. I have to finesse that. I certainly had a sense of how each individual thread was going to end; to the extent that I didn’t know how the novel was going to end, it was the result of being unable to find any coherence among the divergent threads of story.

Or, put another way, in the end I couldn’t find the right question to ask of Ark. It seems too much a novel of disparate parts – not by any means all bad; but not unified. Perhaps I shouldn’t be treating it so much as its own book. It’s true that the series Baxter has written over the last decade or so – the Manifold books, Destiny’s Children, even Time’s Tapestry – follow the same general pattern, in that they eschew direct continuity even as they share a setting, and can generally be read in any order, and true that readers coming cold to Ark seem to find things to enjoy. But I can’t see the separation as entirely successful in this case. To the contrary, I start to wonder how the tale would have looked if the two novels – the one story – had been published in a single volume. I can imagine an integrated Flood and Ark, in which the overarching story is the trial of living in catastrophic times envisioned as a kind of generation starship, with each new generation raised in radically different circumstances to their parents, and thus coming of age with radically different expectations. Ark emphasises this theme in its second half, as the sense of a project the drives the first half is gradually lost, but for all its lopsided structure, without the additional context in Flood the treatment lacks weight. Now, Flood and Ark would have been a beast of a book, and would certainly have sacrificed Flood’s awesome clarity; but it might also have done some things better than either book does alone, and leave me less able to frame Ark as an answer to: “what bits of story were left over from Flood?”